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Home > Buzz 3D software Technical data > Input Device Compatibility

The engine is capable of adapting to suit a wide range of I/O devices, and can be easily expanded via script to support future devices as they become available.

  1. Keyboard (by default, the arrow keys for movement, with the mouse for onscreen selection).

  2. Custom Keyboard (Alternative key assignments according to your preferences).

  3. Joystick and other Game Controllers (eg. XBOX) where both are fully programmable.

  4. Special Controllers (Eye Tracking or Haptic devices, wands, touch screens, etc).

 

 

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Real-time Virtual Reality
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